• 5 Posts
  • 183 Comments
Joined 2 years ago
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Cake day: June 16th, 2023

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  • A Sims clone has to be better than the Sims and even then I wouldn’t like to play it. A mod friendly life sim engine is something I would definitely want to play.

    I can already imagine a SimGine Skyrim mod being uploaded on day 1.

    But I would suggest to scale it back even more, if I understood correctly, it’s still very ambitious. Make it scriptable, modular, dev & artist friendly. Well documented, treat contributors as first class.

    • Life sim:

    Start with the creation of something where contributors can create for example a dog entity add the a trait called thirst which has a counter that increases x% every x seconds then another contributor adds a bowl of water that replenishes the thirst meter.

    • Building mode:

    Start with a grid and snapping system with layering so that contributors could create the building blocks. Players could import models and assign an entity to it.

    • Character creation:

    Players could start by importing ready made models. The character creator could come later, or you could start with just hats. And go from there.











  • Bazzite ships Flathub unfiltered.

    Last update (which replaced Discover with Bazaar) changed that.

    so no taking a precompiled binary and shipping that.

    All FLOSS apps on Flathub are built on trusted platforms by default, in the open and verifiable. Same thing with Brew.

    Not including proprietary software in the default config is a valid choice every distro has to make.

    The sudden success of Bazzite comes from how easy it is to use.