

The best (only good?) part of Thief 2014 was the asylum level. The devs should have just made a horror game from start to finish instead of the watered down Dishonored that we got.
The best (only good?) part of Thief 2014 was the asylum level. The devs should have just made a horror game from start to finish instead of the watered down Dishonored that we got.
Oh man I loved that game as a teen but I had to give up somewhere near the end cuz I was in a sneaking section that I tried for hours but kept failing. I ended up dropping the game and just reading the story online. Up until then, it was a really fun game though.
Even if we were, way too many people don’t actually “believe” in what they claim enough to actually vote for it.
Only when the machine stops can we finally take it apart and fix all its problems. (I dont entirely know what this means I just wanted to say something profound-sounding)
The Wheel weaves as the Wheel wills.
The worst i hear is its games tend to be kinda unoptimized, but how much of that is the devs not being given enough time to optimize the game before release and how much is just the engine being bad idk. I used UE4 a lot and it was pretty smooth sailing for the most part, but maybe 5 got worse in some aspects.
And its certainly not the developers who are getting all that extra money.
Precisely this. If Baldur’s Gate 3 was 100$, I still would have bought it in a heartbeat because I know that the developers are never gonna ask for any more of my money.
There is, unsurprisingly, a Black Mirror episode about this.
“★★☆☆☆ Not a meaningful encounter”