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Cake day: September 9th, 2024

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  • RNG = random number generator. In gaming, this just means random chance. Whenever loot drops, critical hits land, enemies spawn, or dice rolls decide outcomes, that’s RNG at work.

    Eurojank is a term for European-developed games (usually from Central or Eastern Europe) that are ambitious, creative, and full of unique ideas… but also full of technical rough edges.


  • There’s a lot of subgenres I wanted to include, but I felt this document was already too long. Here’s more of them:

    • DBRPG = Deck-building RPG
    • SurRPG = Survival RPG
    • RLRPG = Rogue-like RPG
    • SLRPG = Souls-like RPG

    I don’t know why I overlooked GRPGs since Germany has some pretty important ones. You mentioned Gothic, but there’s also both the Sacred series and ELEX series.

    I’d say that while both GRPGs and PRPGs are releated to each other, there’s some big differences that go beyond nationality. I’d say GRPGs are more like a muddy Renaissance faire going on while PRPGs have more of a storybook style.

    EDIT: In the interest of thoroughness, I added even more subgenre acronyms.















  • Helen of Troy? Oh, don’t even get me started on her! She didn’t just cause the Trojan War—that was her warm-up gig!

    The Crusades? Helen. Napoleonic Wars? Helen again. Both World Wars, the Cold War, Star Wars, Cola Wars—every single one is her fault!

    Honestly, if she’d just stopped wishing for wars, we’d all be riding unicorns and eating ice cream for breakfast by now.

    Thanks a lot, Helen.
















  • Both Thexder and Sorcerian were distributed by Sierra.

    Thexder, in particular, was quite popular—got a Western-only sequel called Thexder 95 that was a showcase for Windows 95:

    https://youtu.be/iI_qGdgybmU

    It’s still playable on modern Windows.

    As for Japanese games, they’re largely hit or miss on DOS. If it’s a Capcom or Konami game—it’s probably terrible. SEGA is good.

    I think the game that really humiliated Capcom was the DOS port of Street Fighter II. In the early 90s, a bunch of Koreans made their own unofficial port and it shamed the official port.

    This might explain why Super Street Fighter II for DOS was so much better.