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  • CrayonRosary@lemmy.worldtoFallout@lemmy.worldevery answer is a wrong answer
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    3 months ago

    when it lost everything that makes a fallout game…fallout.

    It had the dark humor and the setting. Retro-futuristic 1950s aesthetic, ruins of America, Pip-Boy, Vault-Tec, SPECIAL system, V.A.T.S, consumerism satire, quirky NPCs, Super Mutants, Ghouls, Power Armor, in-game radio stations with oldies music and DJs, Brotherhood of Steel, etc.

    That’s what makes a game a Fallout game. If it had none of that, but had intense roleplaying, would it have been a Fallout game?

    Think of all the stories the game told. All the minor characters you helped. The depth of the companion quests. The mystery of the synths. I could go on and on about the stories and fun that were had. So I will!

    • The big twist regarding Shaun.
    • The Institute and synths turning out not to be a conspiracy theory.
    • Joining major factions: Brotherhood of Steel, The Institute, The Minutemen, The Railroad
    • Building and defending settlements
    • The Kellogg confrontation and memory dive
    • The Silver Shroud quest
    • Nick Valentine’s noir detective backstory
    • Cabot House and the alien artifact
    • Pickman Gallery and the serial killer subplot
    • Nuka-World DLC
    • Vault 81 and Curie
    • Vault 95 and Cait
    • Combat Zone
    • Diamond City and Piper
    • The Mechanist

    And more and more! It was a huge storytelling game with tons of awesome content. That’s what makes it a Fallout game. Not because you can choose to blow up Megaton or whatever. Actually, you could blow up the Brotherhood. Close enough.

    All the negatives do nothing to ruin that.

    How can you say what a straight face that it “lost everything that makes a fallout game…fallout”. Nonsense.



  • All the successful theories were developed from experimental results. From real data.

    This is not really true. Lots of very well tested theories in physics came from math first, and then experimentation upheld them.

    Einstein developed general relativity based on mathematical principles (Riemannian geometry and the equivalence principle) with little direct experimental input. And then successfully predicted the light of distant stars bendng around the sun.

    Paul Dirac formulated a relativistic equation for the electron. The math naturally predicted the existence of a positron which was discovered years later.

    Peter Higgs and others proposed the Higgs field to explain why particles have mass within the Standard Model, in 1964. It wasn’t detected in experiments until 2012.

    Maxwell’s unification of electricity and magnetism led to the prediction of electromagnetic waves. 20 years later Hertz detected them.

    Just months after Einstein published general relativity, Karl Schwarzschild found a solution predicting black holes. With no data at all! Sure enough, we’ve observed them and their effects many times.

    Mathematics often leads the way in physics.



  • CrayonRosary@lemmy.worldtoFallout@lemmy.worldevery answer is a wrong answer
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    3 months ago

    I was making a joke. I know what an RPG is. I completed Fallout 1 years ago and really enjoyed it, but never finished 2.

    I just don’t care that 4 doesn’t live up to some RPG standard. It’s a game. It’s a fun game. If everyone would stop judging it for what it’s not, that’d be great. That goes for all games. Hell, all media!

    Who cares what it could have been? Who cares what it’s history is? Is the game fun? That’s all that matters. Instead, we have a bunch of gatekeepers in the fandom who dump on FO4 every chance they get, and it’s exhausting.