inclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 3 months agoHelldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'www.pcgamer.comexternal-linkmessage-square126linkfedilinkarrow-up1509arrow-down113cross-posted to: pcgaming@lemmy.capcgamer@rss.ponder.cat
arrow-up1496arrow-down1external-linkHelldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'www.pcgamer.cominclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 3 months agomessage-square126linkfedilinkcross-posted to: pcgaming@lemmy.capcgamer@rss.ponder.cat
minus-squaresugar_in_your_tea@sh.itjust.workslinkfedilinkEnglisharrow-up3·3 months agoAnd games are usually one and done, so there’s even less motivation to write sustainable code.
And games are usually one and done, so there’s even less motivation to write sustainable code.