B: Refuse help from Karyn Bravo & Iza (8Cha, 5Int, 6Str, 350gold, 4Good, 4Neutral, 1Evil)
Battle (the jump on this is a little strange. I feel like I’ve done almost everything I possibly could given what was available to increase my stats every chance, but only one is high enough for this jump in threshold to not have combat just be a coin flip lol) 9+3, 9, 18, victory.
Another battle: 2+3, 16, 3, defeat. -1Int
Yet another battle (only bad part of these games is things being torn down completely by luck lol) 2+4, 4 defeat again. -2 to all stats (that’s pretty steep) -250gold, lose Rebeca Andrade. (6Cha, 2Int, 4Str, 100gold, 4Good, 4Neutral, 1Evil, Harem: Gina Valentina, Tay Melo)
So, I’m gonna predict that I’m effectively in a no-win position at this point given how quickly the scaling works on these fights. Having stats reduced to where they are is probably going to mean that I have no way to attain what is going to be needed to get the combat bonuses for two if not all stats leaving it entirely up to what is already worse than 50/50 odds per battle.
I still LOVE the game you’ve created. I appreciate the thought and narrative especially and I generally always go with the rolls and chaos. But mechanically this is a nightmare for somebody who tends to roll poorly lol. But I guess I’ll see for sure on the conclusion!
Yeah, I’m gonna keep the difficulty degree lower 'cause in the third part it was difficult even for me. I made it too high, I’m gonna consider it in the future
Mariner, w/ Captain Lea Seydoux and Navigator Stefania
Explored coast, Intimidation used, rescued Gina Valentina.
Option B, accept alliance. +100gold, Gina Valentina to harem, +1 Neutral.
6Cha, 4Int, 5Str, 150gold, 1Good, 4Neutral, 1Evil at end of pt1.
A: Organize Expedition, +1Cha, +1Good
Fight: 19+4, 16, victory. Second Fight: 3+4, 14, 11, victory. Add Tay Melo & Rebeca Andrade to harem, +2Good, +1Str, +1Cha, +1Int +200gold
B: Refuse help from Karyn Bravo & Iza (8Cha, 5Int, 6Str, 350gold, 4Good, 4Neutral, 1Evil)
Battle (the jump on this is a little strange. I feel like I’ve done almost everything I possibly could given what was available to increase my stats every chance, but only one is high enough for this jump in threshold to not have combat just be a coin flip lol) 9+3, 9, 18, victory.
Another battle: 2+3, 16, 3, defeat. -1Int
Yet another battle (only bad part of these games is things being torn down completely by luck lol) 2+4, 4 defeat again. -2 to all stats (that’s pretty steep) -250gold, lose Rebeca Andrade. (6Cha, 2Int, 4Str, 100gold, 4Good, 4Neutral, 1Evil, Harem: Gina Valentina, Tay Melo)
So, I’m gonna predict that I’m effectively in a no-win position at this point given how quickly the scaling works on these fights. Having stats reduced to where they are is probably going to mean that I have no way to attain what is going to be needed to get the combat bonuses for two if not all stats leaving it entirely up to what is already worse than 50/50 odds per battle.
I still LOVE the game you’ve created. I appreciate the thought and narrative especially and I generally always go with the rolls and chaos. But mechanically this is a nightmare for somebody who tends to roll poorly lol. But I guess I’ll see for sure on the conclusion!
Yeah, I’m gonna keep the difficulty degree lower 'cause in the third part it was difficult even for me. I made it too high, I’m gonna consider it in the future