I liked the visuals of Demon’s Souls a lot and appreciate the level designs, but even though I managed to finish the game, I found the levels themselves a little too hard sometimes - especially the poison swamp levels. A little too much going on for how little is available to you, I feel like.
How about you?
I can’t agree with that. Some delayed attacks in the middle of the combos throw you off completely, has no indication that “on their 3rd attack will be delayed”.
After fighting the boss once or twice you learn: with that posture they will use the 5 hit multi attack and the 3rd one is delayed. But the first time is annoying.
Yeah, that makes sense to me. I suppose I was imprecise in my original comment: the tells are obvious, but you do have to see them a couple times to learn what they are.
Personally I enjoy these process of learning the boss and figuring out its tricks, so the feints and timing mix-ups make the fight more enjoyable to beat because it adds depth and challenge to that process. I feel more like I’m fighting a smart opponent who will try to deceive me, and so eventually seeing through their tricks is a lot of fun.